Earlier this week I had a chance to try out the new Alien: Descent experience, which opened its first location at The Outlets at Orange mall in Orange, California, a few minutes away from Disneyland. It was a very impressive experience with a lot of freedom-of-movement, and you can read my review of it here.
The specs that CNET’s sources are claiming are incredibly ambitious: 8K per eye resolution, 5nm-process custom silicon, and completely wireless. With launch set for 2020. Take this rumor with a grain of salt, at least till we get word from Ming-Chi Kuo.
As a web-based attempt at social VR, Mozilla’s new project has a distinct advantage: no install necessary. Anyone can click a link and join via a standard screen or VR equipment, with AR support on the way.
A nice summary of the Harvard research we’ve linked to in the past on a revolutionary new type of optics that will make compact VR headsets feasible.
Road to VR
This was a bit confusing at first, but essentially the idea is that a user’s hand provides enough visual information to infer the pose of a controller held in that hand, even if the controller is occluded. So with this system, a controller doesn’t need to have any tracking LEDs, reducing the cost of the hardware.