You do not have access to view this content.You can use the depth buffer with a bump offset function to map textures to the geometry in your scene. Very handy for dynamic UI elements, character damage effects, etc…#UE4 #gamedev #indiedev pic.twitter.com/6KFjpo7vwA
— Klemen (@klemen_lozar) January 13, 2018
Use the depth buffer with a bump offset function to map textures to the geometry in your scene
Never miss an issue!
Subscribe to our mailing list and we'll deliver it right to your inbox.